ForeVR Games

ForeVR Games - Senior Game Designer

Led the R&D team in the creation of game prototypes and experimental features, delivering playable demos directly to publishers and investors.

Documented and communicated designs to developers, product owners, and leads.

Designed content for all prototypes, including but not limited to:

  • Modular 'beatmap' assets for a guitar-hero style action game, with difficulty level variations “easy” to “insane”.

  • Levels, encounters, and agent behaviors for a fantasy cooperative action combat game, emphasizing player cooperation and real-time difficulty scaling.

  • Systems and card design for a strategic collectible card game, which integrated multiple game universes into one, encouraging cross-title engagement.

  • Levels and systems for a fast-paced, arcade-spin-offs popular casual sport games, designed to target both casual and hardcore players.

Leveraged AI tools like ChatGPT and Midjourney to streamline the design process and accelerate concept-to-demo timelines.